GameDesign and Development

Resume(CV)

The resume is also available as downloadable PDF

Personal information

Name : Michiel Krol
Birth : 12th April 1986
Nationality : Dutch
Date Updated : 13th May 2009


Education

Highschool of Arts Utrecht
2004 – 2008
Master of Art and Technology
HBO, Gamedesign and Development

Haagse Hogeschool
2003 – 2004
HBO, Industrial Product Design

St. Gregorius
1998 – 2003
HAVO, includes: Dutch, English, French, German, Computer Science, Math B1 & B2, Chemistry, Physics
Type Certificate


Work experience

Founded

WAG!
2008 – 2009
A company that develops website, application and game products. Founded together with another graduated student.


Media

Azotod
2005 – 2009
Designing Flyers / Posters for monthly and special events, with big names like Luna, De Dijk, Stereo, Claw Boys Claw.
Builded a new Azotod website with WordPress (2009)

Jaap de Vries Produkties
2004 – 2004
Builded a website for the producer of town equipment, which shows the selection of products to the visitor.


Knowledge Transfer

Highschool of Arts Utrecht
2005    – 2008
Together with students of my school I gave:
7 Sessions of Photoshop (2005)
A three week seminar about game prototyping in Actionscript 3.0 (2008)

Diakonessenhuis
2006 – 2006
Writing a manual about Adobe Photoshop Elements for people in hospitals to edit pictures of surgeries for documentation and presentations.

Programming

Dutch Ministery of Foreign Affairs
2007 – 2008
In assigment of the Dutch Ministery of Foreign Affairs we, a group of seven members of the Highschool of Arts Utrecht, developed a game about the cooperation of the Europian Union. My part of the project was programming the whole game.

NPS Sesame Street
2007 – 2007
Developing a tamagotchi-like game for the Dutch makers of Sesame Street. My job was programming three minigames.

Bartimeus Accessibility
2006     – 2007
Lead programmer at the Audio Game Maker project.

VPRO Villa Achterwerk
2005 – 2006
Programmed two Flash games in Actionscript 2.0. Designed together with three students of the Highschool of Arts Utrecht.


Total Game Projects

Highschool of Arts Utrecht
2008 – 2008
Developed two games individually called: Project IceCube and IceCube Adventures. Project IceCube was awarded with the NLGD Game Development Rally 2008 award. IceCube Adventures was developed for graduating as a Master of Arts and Technology from the Highschool of Arts Utrecht.

Spele.nl
2006 – 2007
Developed Submarine and Fireman for the most popular Dutch webbased gamesite, Spele.nl.


Awards

NLGD
2006 – 2008
NLGD Game Development Rally Award 2008 with Project IceCube.
Second at the NLGD Game Development Rally Award 2006 with Submarine.


Skills and Abilities

Graphical Software
Adobe Photoshop starstarstarstarstar
Adobe Flash starstarstarstarstar
-
Audio/Video Software
Acid Pro starstarstarstarstar
Vegas Pro starstarstarstar
Reason starstarstar
Sound Forge starstar
Logic Pro star
-
3D Modeling
Discreet 3ds Max starstarstar
Solidworks starstar
Swift 3D starstar
-
LevelDesign
Warcraft III Editor starstarstarstarstar
Unreal Tournament 2004 Editor starstarstar
-
Programming
Actionscript 3 starstarstarstarstar
Objective-C starstarstarstar
Virtools starstarstar
HTML starstarstar
PHP starstarstar
MySQL starstar
CSS starstar
-
Programming Software
FlashDevelop starstarstarstarstar
xCode starstarstarstar
-
Language
Dutch starstarstarstarstar
English starstarstarstar
German star

2 Comments

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