GameDesign and Development

Warcraft 3: LevelDesign

In our second year of the study we had to create a multiplayer map for Warcraft 3. Together with Aaron Oostdijk, Sandra Rijkes en Mark van Wijnen we developed a Multiplayer adventure map. The map existed of four different stages: The water world, The Forest, Death Valley and The Labyrinth. By beating every stage of the map you gain more power to destroy all the evil in the game.

November 2005


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  • [...] Mail (will not be published) (required) Website. From the Blog. Inbox Zero. March 2010. There …MichielKrol.nl Warcraft 3: LevelDesignIn our second year of the study we had to create a multiplayer map for Warcraft 3. … May 2nd, 2009 [...]

    April 4, 2010 @ 1:36 am
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